Unlocked via: One Visual Power + Enhanced Accuracy or similar combo.
BOT - The user can detect targets, as well as automaticly aim in the head or other weak point.
Unlocked via: Kinetic Activation, Velocity Manipulation or similar.
Dash - The user is capable of useing kinetic energy to move short distance.
Unlocked via: Air Walking, Air Solidification or similar.
Double Jump - The user, for the perioud of one second, is capable of treating air like a solid matter.
Also don't forget that to use each and every one, cost aura. Plus that he must have complete a quest, given from person that had ability similar or capable for achieve one of the effect bellow. The only limit here is that it have to be game related.
Things that can be unlocked via consumeing other people souls.
Hide - The user surpress his aura, hiding him from, Sense, but can't use aura for anything else.Īssociation (Things that can be unlocked).
Sense - The user can sense the people around him, what mood they currently are and how much aura they have.
Fatigue Recovery - The user spread aura around their body, makeing them recover stamina faster.
Useing sword, and creating thorns on the blade.
Creating animalistic claws, at the tip of his fingers.
Simple Aura Shapeing - The user can use aura to create simple construct.
Special Colour - The user may channel aura to make different parts of himself take the colour of his aura.
Aura Channeling - The user channel their aura into objects and use on aura to protect them.
Aura Armor - The user use as much aura as possible to envelope themself, which mitigate majority of the damage.
Climate protection - The user may use their aura to not let weather conditions affects them.
Aura Shell - Thin aura construct that cover the user skin, mitigating damage.
Visible H.U.D - Normally the visual aspect of the power are created as aura construction over the users eyes, if he desire he may use aura to create display that others may see.
Aura Manipulation - The "Semblance Gamer" was unlocked as unique ability in after effect of unlocking the user aura.
It can also give a malicious quest such as "Commite Suicide" or ressist and decline to give a quest at all.
Finally he may aquare new functions to "Gamer Semblance" but they have to be related to semblance/power/knowledge that he recieved. Once the assimilation is done, the user will recieve practical memories striped on any emotion, small boost to his maximum aura capacity. Upon completion of the quest, the user will assimilate it.
SEMBLANCE GENERATOR POWERLISTING HOW TO
Once that is done, the small part decide how to act.
Quest System - The user instinctively know how to absorb small part of somene's soul.
Circle will be in his vision, showing the abrohimate space that the bullets will land on for depending on the distance.
Lasers will come out of the barrel of the weapon, showing the traetory of the first bullet.
Crosshair - After the user reach sufficient understanding with a particular weapon, he will be able to track there the bullets will approximately go.
Journal - The user can write anything inside and at later point revisit it.
Aura Bar - Show the user how much aura he have, either in percentage from his max or in units.
System Logs - Follow everything that the user see as important for later revision and everything that consume energy.
That include removing or addint new elements.
Options - The user can change different things about the visual aspect of his power.
Menu - Redirect the user to other parts of the interface.
They are also able to consume part of someone soul, aura or any other type of spiritual energy, to unlock new abilities. The user has the ability to use game minimal interface.